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The game uses a dark fantasy setting that starts with the player stowing away aboard a ship that also carries a princess who’s to be wed to an opposing country in order to prevent war. Salt and Sanctuary is a fascinating game, as it’s almost a 2D interpretation of the Souls series, combined with elements from Castlevania.
Other games like dark souls series#
While its inspirations from the Souls series are abundantly clear, Lords of the Fallen does add its own unique spin on things to differentiate itself. Lords of the Fallen’s story has a Norse feel to it, versus the dark fantasy of Dark Souls.
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You’ll need to beat a timer to retrieve your experience, so you can’t just go back at your own pace. The multiplier dictates how much experience you get, and if you die you’ll return to the last checkpoint losing all of your experience, and respawning enemies. Basically in Lords of the Fallen you have a multiplier that increases as you hit enemies with combos and avoid using checkpoints. A methodical, tactical combat system will immediately feel familiar to a Souls fan, and the game uses a similar risk and reward system for experience, with a bit of a twist. The title uses almost the exact same systems as Dark Souls, tasking players with exploring a series of massive interconnected environments. With its dark tone, thoughtful combat, and medieval setting, New World might be the closest players ever get to having a Dark Souls MMO.Lords of the Fallen is one of the most direct offshoots of the Souls series, and it’s a direct representation of the genre that the series created. Although the combat in New World isn't as well-defined and intricate as fighting in Dark Souls, it's apparent that FromSoftware was a major influence on Amazon Game Studios.Īlthough Crucible was a bit of a blunder for the company, Amazon's gaming division seems to be making promising improvements on the upcoming New World. It's that kind of precision combat, which requires real strategy and planning ahead, that makes New World feel so much like a Souls game. The combat of New World feels very similar to how it does in Dark Souls, since perfectly-timed dodges, blocks, and attacks are the key to surviving on the island of Aeturnum. But it's more than just appearances that make New World feel like a Dark Souls MMO. Character designs, armor, and weapons adhere closely to the Middle Ages, and monster designs resemble the demons and hollows found in Dark Souls. Dark Souls Influences In Amazon's New WorldĪesthetically, New World feels a lot like Dark Souls. However, the similarities don't stop there. The dark fantasy tone, combined with fantahistorical elements and world-building, are clearly inspired by FromSoftware games like Dark Souls. Just looking at screenshots of New World could be enough to make someone think they're finally seeing footage of Dark Souls 4. In both style and tone, New World borrows a lot from Dark Souls. Three separate factions are attempting to settle this new territory and compete for resources, all while fighting off hordes of monsters.Īlthough the survival MMO was originally supposed to be strictly PvP, New World's new focus of combining PvP with PvE gameplay seems to be paying off. Set on the island of Aeturnum, New World is an MMORPG inspired by 16th-century exploration and features fantasy elements like magic alongside historically accurate weapons. However, those resemblances can really give New World an advantage.Īmazon's gaming division has stumbled several times along the way, but it looks to be getting back on track with New World.
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New World has engaging combat and a beautiful world to explore, and people can't help but notice how much it resembles Dark Souls. That's good news for Amazon Game Studios, whose previous game Crucible was so unpopular that it went back to closed beta after release for further tweaking. Now that the official preview event has arrived for Amazon's new MMORPG New World, players are expressing positive reactions to the game.